HOOD TRAIL
raid to the vaultNorth star: a social trail game you play by chatting — raid meme-plays toward the Vault on Telegram and X, ride with companies across every platform, and settle it on-chain with a deflationary $HOOD economy and tradeable NFT skins. This page is the public view of what ships when — each item tagged Live, Building, or Designed so you can see exactly where the line is.
Live today
One agent brain, three front ends. Telegram, X, and the web share the exact same rules, run state, and economy — play in chat or open the full game in a browser, it's one account.
- Travel, raid & road eventsLivetravel / raid / rest — feed, grit and morale gates across a 6-stop trail, buy and sell live plays that can collapse to nothing, and road events you answer with 1 / 2 / 3.
- Telegram Mini AppLiveThe full graphical game runs inside Telegram — the same web build, art, animated backdrop, SFX and console skin, mobile-fitted to Telegram's window. Opening it signs you straight into your existing Telegram run via Mini App initData, no link code.
- Cross-platform runsLiveLink Telegram, X, and the web with DM codes and /connect?code= URLs. One run follows you everywhere; the stronger progress wins on merge.
- Reply & @handle eventsLiveAnswer a road event by replying on Telegram, or hit the test feed on X. The social graph feeds the road events.
- Stops, services & leaderboardLiveOff-chain trail funnel, waypoint storefronts (town crier, guild seal, the fence, rally the peasants) that move your word, standing, coin and morale, and a live leaderboard of bands ranked by stops, purse, or days.
- Companies & the Back RoomLiveFound or join a company, roster with captain controls (make-captain / kick), a shareable company ID, and a private company chat — the Back Room — shared across web, Telegram and X.
- Five skins, haptics, installable PWALiveConsole (production), arcade, command, wire, and classic shells over one prop-driven UI. Sound + haptic feedback on every action; installable to the home screen.
Next up
Finish the social loop and harden identity — still custody-free to start, no wallet required to ride.
- X webhook liveBuildingRegister /x/webhook on the domain so you ride from real posts and replies, not just the test feed (the agent infrastructure already exists).
- Wallet link with signatureBuildingProve wallet ownership with a signed message before any Hooded perk — today linking is trust-based until the on-chain checks land.
- $HOOD holder verificationDesignedYour Hooded rank resolves from a real on-chain $HOOD balance read (+word, cheaper services) instead of an allowlist. Reads are fail-closed — RPC error means no perk, never a free one.
- Company contests — top companies of the weekDesignedCompanies ranked by a weekly team score; the top companies split a prize pool. Skill-ranked, never a random draw. Payout math is built; scheduling + payout wiring remain.
- Public activity feedDesignedA live timeline of moonshots, wipeouts, and recruits on the site — the game narrating itself.
$HOOD economy & on-chain
The token has a use, not a yield: you spend or lock $HOOD to ride and to gain standing — never deposit to earn. Deflationary by default, league-framed not casino-framed. Non-custodial: you sign every transaction, the agent only reads and verifies. $HOOD is an ERC-20 on Robinhood Chain, and the whole economy flips live with one config switch (the token address). Designed and scaffolded today; nothing moves real value yet.
- Lock-to-rank among the HoodedBuildingLock $HOOD into a per-run strongbox for cumulative standing: Wanderer → Hooded (💎 perks) → Iron Grip → Baron (host your own tournaments) → Legend. Locking buys privileges, not interest. The lock vault is the one custom contract — a Solidity staking vault alongside the $HOOD ERC-20, still to be written.
- Supply Drops & Escort PlansDesignedSpend $HOOD on Supply Drops to refill energy, or buy a timed Escort Plan (ambush guard — use "escort week") so a play can't wipe your stash — pay-to-extend, never auto-renew. Deterministic, consumptive, burns deflationary. Legal review before enabling.
- Events & seasonal leaguesDesignedOne-off brackets (Dip Run → Raid War → The Moonshot) and recurring Bronze/Silver/Gold trail seasons. Entry fees are the sink; each splits across burn / prize pool / treasury in fixed basis points.
- NFT skins, plays & badgeDesignedERC-721 skins and plays with real on-chain traits, plus a Hooded PFP badge carrying your standing. Minted by burning $HOOD. Cosmetic skins stay the early-game tier; NFTs are the tradeable on-chain tier.
- Non-custodial sink transactionsDesignedwagmi/viem builders for burn, fee transfer, lock/unlock, and mint-burn — signed client-side. The agent never holds keys; it verifies the transaction receipt and updates state. Avoids custody liability by design.
- Contract deploy: testnet → mainnetDesignedVerifiable rules on-chain with the same travel/raid/trail math the agent runs today. Burns, fee transfers and NFT mints are plain ERC-20/ERC-721 calls; only the lock vault is a custom contract.
Long game
Where the trail sim wants to go once the economy is proven on-chain.
- Outposts & territoryDesignedHold roadside outposts for passive yield, tied to social activity and company defense — the map layer of the journey.
- Session keys + gasless relayerDesignedPost or reply to ride with zero per-action wallet popups — on-chain moves that feel like chat.
- VRF payoutsDesignedAmbush outcomes and random events move to verifiable on-chain randomness — provably fair, not a black box.
- AI-proposed events (human-approved)DesignedThe bot watches the road and drafts new trail events on paper; you approve before any go live. Memory + light automation, never auto-published.
- Baron governanceDesignedLocked-rank Barons steer treasury and tournaments. Snapshot-style vs. fully on-chain voting is an open product call.
$HOOD does not exist yet and nothing on-chain is live. Prize pools, treasury, and burns are real-value flows that get legal review before mainnet. Roadmap order can shift; the social loop ships before the token.